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Samsung Galaxy Note 20 receiving Xbox games to pass iPhone 12

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The Galaxy Note 20 will let you stream top games from Xbox Game Pass with a free three-month preliminary

Back in February Samsung reported that it was working with Microsoft to convey a “premium cloud-based game streaming experience,” and now we have a really smart thought what that will resemble on the Samsung Galaxy Note 20.

On the off chance that the gossip demonstrates valid, the Galaxy Note 20 and Galaxy Note 20 Ultra could overwhelm the iPhone 12 with regards to gaming with support quality titles to go facing Apple Arcade.

As indicated by a break from MySmartPrice, the individuals who buy the Samsung Galaxy Note 20 will get a free 3-month membership to Xbox Game Pass. The tip originates from leaker Ishan Agarwal through Twitter, who has a truly decent history with regards to Samsung item data.

Likewise, the Galaxy Note 20 will supposedly get a MOGA X5-X+ Game controller that is intended to play Xbox games on telephones. The gamepad would be a pre-request blessing in “select countries.”

In July, WinFuture revealed that the Galaxy Note 20 would have the option to stream Xbox games over Project xCloud, a gushing stage that will be coordinated into Microsoft’s Xbox Game Pass membership administration in the not so distant future. There will clearly be in excess of 90 games accessible to stream on the telephones, transforming them into a “portable game console.”

As indicated by the Xbox Game Pass site, you can play in excess of 100 great support and PC games with the membership administration. Titles extend from Halo: The Master Chief Collection and Gears 5 to Forza Horizon 4 and The Witcher 3.

Notwithstanding gaining admittance to games on your Galaxy Note 20, Xbox Game Pass individuals get different advantages, as well. Microsoft says you can set aside to 20% on Xbox One game buys. Microsoft recently uncovered that Project xCloud gushing will be a piece of Xbox Game Pass Ultimate, an across the board administration that gets you access to Game Pass support, Game Pass PC and Xbox Live Gold for $14.99 every month.

By examination, Apple Arcade costs $4.99 every month with more than 100 games, and you can play on iPhones, iPads and Macs, just as Apple TV. As a rule, we’ve seen the titles as high caliber, yet they don’t have a similar name acknowledgment of the establishments accessible through Xbox Game Pass.

It’s significant that Project xCloud spilling is additionally scheduled to come to iOS in the end and as of now has an iOS beta, yet it’s as of now constrained to a solitary game. On the off chance that Samsung can beat Apple to having Xbox Game Pass get to, it could make the Galaxy Note 20 significantly more engaging than the iPhone for genuine gamers.

What’s not satisfactory is the manner by which well the Xbox Game Pass games will be enhanced for the Galaxy Note 20’s touch screen or S Pen. On the off chance that a controller is required, that will confine the intrigue of this cloud-based assistance.

In any case, between the 120Hz presentation for the Galaxy Note 20 Ultra, a quicker new Snapdragon 865 Plus processor and 5G network norm, the expansion of Xbox Game Pass could make the Note 20 a definitive gaming telephone.

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Apple Intelligence may face competition from a new Qualcomm processor

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The new chip from Qualcomm (QCOM) may increase competition between Apple’s (AAPL) iOS and Android.

During its Snapdragon Summit on Monday, the firm unveiled the Snapdragon 8 Elite Mobile Platform, which includes a new, second-generation Oryon CPU that it claims is the “fastest mobile CPU in the world.” According to Qualcomm, multimodal generative artificial intelligence characteristics can be supported by the upcoming Snapdragon platform.

Qualcomm, which primarily creates chips for mobile devices running Android, claims that the new Oryon CPU is 44% more power efficient and 45% faster. As the iPhone manufacturer releases its Apple Intelligence capabilities, the new Snapdragon 8 platform may allow smartphone firms compete with Apple on the AI frontier. Additionally, Apple has an agreement with OpenAI, the company that makes ChatGPT, to incorporate ChatGPT-4o into the upcoming iOS 18, iPadOS 18, and macOS Sequoia.

According to a September Wall Street Journal (NWSA) story, Qualcomm is apparently interested in purchasing Intel (INTC) in a deal that could be valued up to $90 billion. According to Bloomberg, Apollo Global Management (APO), an alternative asset manager, had also proposed an equity-like investment in Intel with a potential value of up to $5 billion.

According to reports, which cited anonymous sources familiar with the situation, Qualcomm may postpone its decision to acquire Intel until after the U.S. presidential election next month. According to the persons who spoke with Bloomberg, Qualcomm is waiting to make a decision on the transaction because of the possible effects on antitrust laws and tensions with China after the election results.

According to a report from analysts at Bank of America Global Research (BAC), Qualcomm could expand, take the lead in the market for core processor units, or CPUs, for servers, PCs, and mobile devices, and get access to Intel’s extensive chip fabrication facilities by acquiring Intel. They went on to say that Qualcomm would become the world’s largest semiconductor company if its $33 billion in chip revenue were combined with Intel’s $52 billion.

The experts claimed that those advantages would be outweighed by the financial and regulatory obstacles posed by a possible transaction. They are dubious about a prospective takeover and think that Intel’s competitors may gain from the ambiguity surrounding the agreement.

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iPhone 16 Pro Users Report Screen Responsiveness Issues, Hope for Software Fix

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Many iPhone 16 Pro and iPhone 16 Pro Max users are experiencing significant touchscreen responsiveness problems. Complaints about lagging screens and unresponsive taps and swipes are particularly frustrating for customers who have invested $999 and up in these devices.

The good news is that initial assessments suggest the issue may be software-related rather than a hardware defect. This means that Apple likely won’t need to issue recalls or replacement units; instead, a simple software update could resolve the problem.

The root of the issue might lie in the iOS touch rejection algorithm, which is designed to prevent accidental touches. If this feature is overly sensitive, it could ignore intentional inputs, especially when users’ fingers are near the new Camera Control on the right side of the display. Some users have reported that their intended touches are being dismissed, particularly when their fingers are close to this area.

Additionally, the new, thinner bezels on the iPhone 16 Pro compared to the iPhone 15 Pro could contribute to the problem. With less protection against accidental touches, the device may misinterpret valid taps as mistakes, leading to ignored inputs.

This isn’t the first time Apple has faced challenges with new iPhone models. For instance, the iPhone 4 experienced “Antennagate,” where signal loss occurred depending on how the device was held, prompting Steve Jobs to famously suggest users hold their phones differently. Apple eventually provided free rubber bumpers to mitigate the issue.

To alleviate the touchscreen problem, using a case might help by covering parts of the display and reducing the chances of accidental touches triggering the rejection algorithm. The issue appears on devices running iOS 18 and the iOS 18.1 beta and does not occur when the phone is locked. Users may notice difficulties when swiping through home screens and apps.

Many are hopeful that an upcoming iOS 18 update will address these issues, restoring responsiveness to the iPhone 16 Pro and iPhone 16 Pro Max displays.

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Sony has Revealed the PlayStation 5, PS5 Pro, and a Limited Edition PSOne-Style Device

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In the PlayStation video below, the collection was unveiled along with a limited-edition DualSense, DualSense Edge, and PlayStation Portal. All products will be available for preorder starting on September 26 and will ship on November 21.

There are just 12,300 PS5 Pro bundles available worldwide, making it probably the most limited edition. Included in the bundle are the DualSense Edge controller and case in the iconic PlayStation design, along with the PS5 Pro itself, a vertical stand, a charging station, and other accessories. Along with four cable ties designed in the image of the sacred symbols, an original PlayStation controller-style cable connector, a sticker, poster, and paperclip are also included.

The PlayStation 5 Slim Digital Edition is the other console that is available; however, if you want to utilize discs on the retro-themed console, you will still need to purchase a matching disc drive cover. Along with four cable ties designed to resemble sacred symbols, a sticker, poster, paperclip, and the original PlayStation controller-style cable connector, it also includes a standard DualSense controller and a vertical stand.

Sony withheld the pricing of any of the collection’s products, but enthusiasts who aren’t willing to shell out a lot of cash will be glad to hear that the DualSense controller and DualSense Edge will be sold individually.

As stated on the PlayStation Blog, preorders will be accessible to PlayStation Network account holders via PlayStation Direct on September 26. Additionally, between September 26 and October 10, participating shops will be taking preorders for the DualSense controller and the PS5 Digital Edition. On September 26, those who wish to preorder PlayStation Direct in nations where it is not accessible can do so at participating retailers.

At a technical conference on September 10, PlayStation unveiled the PS5 Pro and its $699.99 price tag. Those who like to use discs and stand their PS5 Pro upright will have to shell out approximately $805 since the regular model does not come with a disc drive or vertical stand.

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