Connect with us

Technology

Quickplay received the NAB Award for its Generative AI products

Published

on

In three different competitions, Quickplay took home top honors. Prior to and during the NAB Show, the company shared details of its product successes in thought leadership forums, demonstrating its continued leadership in the development of Generative AI products and benefits for the media industry.

Top honors in the most prestigious awards competition of the five-day conference in Las Vegas were won by Quickplay’s Curator Assistant and Media Companion, including:

  • The international trade association for broadcast and media technology, IABM, presented the Consume category BAM Award;
  • A Future Best of Show Award, given out by one of the world’s top platforms for news and insights on technology as well as media and entertainment; and
  • Quickplay Media Companion won the NAB Product of the Year award, establishing it as one of the most innovative technologies influencing the production, distribution, and commercialization of content in the future.

Quickplay highlighted on thought leadership platforms how Generative AI is accelerating content discovery when it’s in the hands of both consumers and content programming teams. At the NAB Broadcast Engineering and IT Conference, Juan Martin, CTO and co-founder, gave a talk titled “Driving Viewer Engagement With AI-Powered Conversational Search” at the Google Cloud Next conference, which took place before NAB. Naveen Narayanan, Senior Director, Product Innovation and Strategy, also gave a presentation titled “Creating and implementing AI-powered Conversational Search to Drive Viewer Engagement.”

Quickplay’s Generative AI leadership was given new directions by two announcements. As part of its ongoing innovation collaboration with Google Cloud, Quickplay unveiled Curator Assistant, a new product. In order to help programming teams create faster and more targeted storefront rails, Curator Assistant enhances Quickplay Media Companion’s consumer-facing features by providing them with Generative AI-powered tools. The partnership between Globant and Quickplay aims to use AI to boost the value and usage of digital assets that are archival.

According to Andre Christensen, CEO and co-founder of Quickplay, “having the right architectural foundation matters as media and entertainment seeks to optimize the benefits of Generative AI.” “While we appreciate the recognition from NAB, we’re already thinking about how we can leverage the adaptability and agility of our open-architecture, cloud-native platform and the strength of our partnerships, particularly with Google Cloud, to hasten the release of the Generative AI-powered products the industry needs to propel future success.”

Cloud-native technologies such as microservices, containers, service meshes, immutable infrastructure, and APIs are used in Quickplay’s OTT platform to create and manage scalable applications in the cloud. Higher performance, a modular approach to feature expansion, rapid iteration through continuous delivery, and integrated scalability, observability, and security are all offered by the OTT technology stack. OTT services with the agility and flexibility of the cloud, matched or surpassed by broadcast’s dependability and high performance, are being delivered by global leaders in sports and entertainment through the Quickplay platform.

Technology

iPhone 16 Pro Users Report Screen Responsiveness Issues, Hope for Software Fix

Published

on

Many iPhone 16 Pro and iPhone 16 Pro Max users are experiencing significant touchscreen responsiveness problems. Complaints about lagging screens and unresponsive taps and swipes are particularly frustrating for customers who have invested $999 and up in these devices.

The good news is that initial assessments suggest the issue may be software-related rather than a hardware defect. This means that Apple likely won’t need to issue recalls or replacement units; instead, a simple software update could resolve the problem.

The root of the issue might lie in the iOS touch rejection algorithm, which is designed to prevent accidental touches. If this feature is overly sensitive, it could ignore intentional inputs, especially when users’ fingers are near the new Camera Control on the right side of the display. Some users have reported that their intended touches are being dismissed, particularly when their fingers are close to this area.

Additionally, the new, thinner bezels on the iPhone 16 Pro compared to the iPhone 15 Pro could contribute to the problem. With less protection against accidental touches, the device may misinterpret valid taps as mistakes, leading to ignored inputs.

This isn’t the first time Apple has faced challenges with new iPhone models. For instance, the iPhone 4 experienced “Antennagate,” where signal loss occurred depending on how the device was held, prompting Steve Jobs to famously suggest users hold their phones differently. Apple eventually provided free rubber bumpers to mitigate the issue.

To alleviate the touchscreen problem, using a case might help by covering parts of the display and reducing the chances of accidental touches triggering the rejection algorithm. The issue appears on devices running iOS 18 and the iOS 18.1 beta and does not occur when the phone is locked. Users may notice difficulties when swiping through home screens and apps.

Many are hopeful that an upcoming iOS 18 update will address these issues, restoring responsiveness to the iPhone 16 Pro and iPhone 16 Pro Max displays.

Continue Reading

Technology

Sony has Revealed the PlayStation 5, PS5 Pro, and a Limited Edition PSOne-Style Device

Published

on

In the PlayStation video below, the collection was unveiled along with a limited-edition DualSense, DualSense Edge, and PlayStation Portal. All products will be available for preorder starting on September 26 and will ship on November 21.

There are just 12,300 PS5 Pro bundles available worldwide, making it probably the most limited edition. Included in the bundle are the DualSense Edge controller and case in the iconic PlayStation design, along with the PS5 Pro itself, a vertical stand, a charging station, and other accessories. Along with four cable ties designed in the image of the sacred symbols, an original PlayStation controller-style cable connector, a sticker, poster, and paperclip are also included.

The PlayStation 5 Slim Digital Edition is the other console that is available; however, if you want to utilize discs on the retro-themed console, you will still need to purchase a matching disc drive cover. Along with four cable ties designed to resemble sacred symbols, a sticker, poster, paperclip, and the original PlayStation controller-style cable connector, it also includes a standard DualSense controller and a vertical stand.

Sony withheld the pricing of any of the collection’s products, but enthusiasts who aren’t willing to shell out a lot of cash will be glad to hear that the DualSense controller and DualSense Edge will be sold individually.

As stated on the PlayStation Blog, preorders will be accessible to PlayStation Network account holders via PlayStation Direct on September 26. Additionally, between September 26 and October 10, participating shops will be taking preorders for the DualSense controller and the PS5 Digital Edition. On September 26, those who wish to preorder PlayStation Direct in nations where it is not accessible can do so at participating retailers.

At a technical conference on September 10, PlayStation unveiled the PS5 Pro and its $699.99 price tag. Those who like to use discs and stand their PS5 Pro upright will have to shell out approximately $805 since the regular model does not come with a disc drive or vertical stand.

Continue Reading

Technology

Google experiments with Android tablets’ desktop windowing

Published

on

Google is testing a new feature for Android tablets that would allow you to easily rearrange apps on your screen and resize them, which will facilitate multitasking. Developer previews of the “desktop windowing” functionality are now accessible, and you can even run multiple instances of the app simultaneously if they support it.

At the moment, Android tablet apps always open in full screen mode. Each program will show up in a window with controls to let you move, maximize, or close it when the new mode is enabled. Moreover, your open programs will be listed in a taskbar at the bottom of the screen.

It sounds a lot like Stage Manager for the iPad, which allows you to do the same with windows on your screen, or with almost any desktop operating system. For years, Samsung has also provided its DeX experience, which gives Android apps on Galaxy phones and tablets desktop-like window management.

When the functionality becomes available to all users, you may activate it by tapping and holding the window handle located at the top of an application’s screen. The shortcut meta key (Windows, Command, or Search) + Ctrl + Down can also be used to enter desktop mode if a keyboard is connected. (You can drag a window to the top of your screen to dismiss the mode, or you can close all of your open apps.)

Apps that are locked to portrait orientation can still be resized, according to Google, which could have odd visual effects if some apps aren’t optimized. Google intends to fix this in a later release, though, by scaling non-resizable apps’ user interfaces without changing their aspect ratios.

For the time being, users with the most recent Android 15 QPR1 Beta 2 for Pixel Tablets can access the developer preview.

Continue Reading

Trending

error: Content is protected !!