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Sarvenaz Sharifi opinion on interactionism in architecture

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Sarvenaz Sharifi, born in 1984 architect and interior designer of more than 50 luxury and modern Construction projects in Iran, Qatar, USA and Canada.

“She is the CEO of Abraj sustainable structure Construction and Design company for the past 10 years. She was invited to teach at the Islamic University in Tehran in 2019.

Strengthen your theory do not think that these are the only things in the books. in contemporary university architecture courses, most students have read this.

How much have you learned from it? This book is the most important part of your university courses. West contemporary architecture strengthens your theory, so it always try to strengthen your theory. When you design a building, you should not be in the form of a style. Many ask me.

Ms. Sharifi, what is your style in design? it is o interesting to know I have no style a tall, but I have a style to have a style. My style is actually an interactive style. I have written many of these articles in my own articles.

Now, what does interactive Style means?

It means that the employer tells me in what space he feels Calm, I pass that space through the architectural Channel and finally I creat for him.

I never tell the employer that you do not have the right to love classical architecture, you do not have to love traditional.

Architecture, and you must accept it when I say that my design must be implemented.

Become I am your boss, when can I move forward interactively with my employer when I have a strong theory, when I have mastered all the architectural styles, and not go into one style and say this?

It is my style and everyone who likes to work with me and everyone who does not like to work. This type of working style is a one-dimensional style in architecture and questions the weakness of the oreticalsm and interactionism. In my personal opinion, every architect should be fluent in 5 to 6 style in To architecture, read and follow this style and attach great importance to theory.

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Mahadev Betting Case: ED strikes hard, Real owner of the Mahadev Girish Talreja arrested, Co-Owner Ratan Lal Jain is absconding

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ED has taken swift action in Mahadev Betting App case. Based on information received,  the ED team on Friday arrested one of the owners of the Mahadev App Girish Talreja from Bhopal, meanwhile his accomplice Suraj Chokhani too was taken into custody from Kolkata. On Sunday, both of them were produced in court in Raipur. ED’s lawyer argued for the remand of both of them. The court has sent both of them to jail for one day. Both of them will appear in Raipur court again on Monday.

Meanwhile, the other co-owner of the Mahadev App – Ratan Lal Jain is on the run. According to ED, transactions worth crores have been found with Girish Talreja, Ratanlal Jain and Shubham Soni. Shubham Soni is absconding, ED is searching for him. Suraj Chokhani, arrested from Kolkata, is accused of investing the money of Mahadev Satta App in the stock market. ED’s investigation also revealed that Nitish Diwan, a resident of Bhilai, used to live in Dubai with the promoter of Mahadev Satta App and worked as a panel operator. ED conducted raids in many cities of the country on 28th February.

International Criminal Police Organization (Interpol) has appointed a National Central Bureau (NCB) in all of its 195 member countries. These bureau serve as a single point of contact between Interpol and the respective law enforcement agencies of that member country.

In India, the Central Bureau of Investigation (CBI) is the official NCB that is tasked with publishing, maintaining, and updating Red Corner Notices against fugitives/offenders as needed by India’s law enforcement authorities.

The Mahadev Book case has seen arrests of several individuals recently. Arrested individuals included an ASI named Chandrabhushan Verma, a relative of mastermind named Satish Chandrakar, and hawala operators Anil Dammani and Sunil Dammani. Verma is accused of taking bribes amounting to Rs 65 crore and distributing it to other senior officials under him as well while the others are suspected of carrying out operations of the illegal betting network and laundering the proceeds out of the country.

Meanwhile, The ED presented the four high-profile accused to a special court recently which provided them their judicial custody for seven days which ended yesterday. During that time, ED successfully extracted various pieces of information on the illegal betting network and the people linked to it.

On February 28, simultaneous raids were conducted by the ED in Raipur, Kolkata, Gurugram, Delhi, Indore, and Mumbai. Ratan Lal Jain & Girish Talreja, a hawala operator, was identified in connection with the case. Ratan Lal Jain & Girish Talreja, currently residing in Dubai, was allegedly involved in operating an illegal betting app called Sky Exchange in collaboration with Mahadev app promoters. Assets worth Rs 580.78 crore belonging to Ratan Lal Jain & Girish Talreja have been seized under the Prevention of Money Laundering Act (PMLA).

It was discovered during the investigation that Ratan Lal Jain & Girish Talreja had been investing proceeds from illegal betting through his Dubai-based units into the Indian stock market via Foreign Portfolio Investments (FPIs). He had also appointed several associates as directors in the companies involved.

The ED release said that Ratan Lal Jain & Girish Talreja owned and operated one of the illegal betting websites viz. skyexchange, and was involved in large-scale hawala movement of the betting fund

The ED initiated its investigation based on FIRs registered by the Chhattisgarh Police. Subsequently, other FIRs registered by the Vishakhapatnam Police and other states were also included in the investigation. The ED’s investigation into Mahadev Online Book revealed large-scale hawala operations aimed at siphoning off the proceeds of betting to offshore accounts.

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Bitget Welcomes Everdome (DOME) to its Growing List of Tokens

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Victoria, Seychelles, January 12th, 2024, Chainwire

 

Bitget, the world’s leading cryptocurrency exchange and Web3 company, is thrilled to announce the latest addition to its platform, Everdome (DOME). Everdome, a groundbreaking project with a commitment to redefining virtual reality experiences, is now available for trading on Bitget.

Everdome envisions a metaverse where users can explore, create, and interact in an immersive virtual environment. The project is built on cutting-edge technology, as outlined in their detailed white paper. With a focus on providing a seamless blend of reality and virtual worlds, Everdome aims to revolutionize the way we perceive and engage with virtual reality.

Gracy Chen, Managing Director of Bitget, expressed, “Everdome aligns with our vision for a diverse and dynamic crypto ecosystem. We’re proud to support projects that push the boundaries of innovation, and Everdome is a stellar example. This listing reinforces Bitget’s commitment to providing our users with access to cutting-edge tokens and technologies.”

Users can now trade Everdome (DOME) on Bitget’s platform, taking advantage of its user-friendly interface, robust security features, and advanced trading tools. To start trading EDO and exploring the future of virtual reality, visit Bitget.

About Bitget

Established in 2018, Bitget is the world’s leading cryptocurrency exchange and Web3 company. Serving over 20 million users in 100+ countries and regions, the Bitget exchange is committed to helping users trade smarter with its pioneering copy trading feature and other trading solutions. Formerly known as BitKeep, Bitget Wallet is a world-class multi-chain crypto wallet that offers an array of comprehensive Web3 solutions and features including wallet functionality, swap, NFT Marketplace, DApp browser, and more. Bitget inspires individuals to embrace crypto through collaborations with credible partners, including legendary Argentinian footballer Lionel Messi and official eSports events organizer PGL.

For more information, visit: Website | Twitter | Telegram | LinkedIn | Discord | Bitget Wallet

 

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Overlooked Human Nature VS Amplified Fi

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Singapore – In recent times, various market sectors have been flourishing, with Inscription making its mark and Solana making strides with DePIN in tow. These developments have sparked a consensus: the bull market is finally here. Veteran investors are pondering where the sector will rotate to next and where they should concentrate their focus. Amidst the hype surrounding Layer 2 (L2) and Inscription, this press release sheds light on GameFi, an emerging sector with untapped potential.
 

I. Human Nature to the Left, GameFi to the Right

 

GameFi, as a concept, often conjures thoughts of past successes and failures. On one hand, there are AAA blockchain games that have attracted substantial investments but struggle to deliver. On the other hand, Play-to-Earn (P2E) mining games promise lucrative returns but are ensnared in a cycle of “Buy NFT → Complete Tasks → Earn Tokens.” This repetitive loop is akin to a strange cycle of “mining, withdrawing, and selling.”

 

Designers who adhere to this cycle often assert that people are driven by greed and will mindlessly follow any project that caters to their monetary interests. While greed is indeed a part of human nature, it’s crucial not to overlook the fact that human nature encompasses a broader spectrum of needs.

In Abraham Maslow’s hierarchy of needs, the desire for wealth and possessions represents a safety need, one of the most fundamental and lower-level needs. Higher-level needs include a sense of connection, respect, and self-actualization.

 

In practical terms, this can be understood as follows:

 

Imagine being offered $500 a day for a job you detest, with constant unpaid overtime, leaving no time for personal life. How long could you endure this situation? Would you sacrifice social interaction and passion for financial gain? Wouldn’t there come a point when you pondered the meaning of life and questioned what comes after accumulating enough wealth?

 

This isn’t to suggest that making money is wrong. Rather, it emphasizes that when basic needs are met, human nature naturally gravitates toward fulfilling other needs. To sustain interest and investment, GameFi must cater to these various levels of needs.

 

In the context of GameFi, Finance (Fi) should serve as motivation rather than the sole driving force. This is a fundamental reason behind the sector’s previous setbacks. When numerous projects compete to fulfill the same low-level needs, differentiation becomes challenging. This competition can lead to a growing disconnect from higher-level human needs, resulting in a situation where consumers are forced in one direction while GameFi blindly moves in another.

 

If Finance (Fi) isn’t the path to breakout success, what is?

 

To answer this question, we must redefine “breaking out.” It’s not merely about transitioning from Web3 to Web2 consumers; it’s about addressing different levels of needs in Maslow’s hierarchy. A successful GameFi project must satisfy financial needs while also nurturing social interaction, belonging, and respect.

 

II. 70% Game + 20% Fi + 10% Meme

GameFi possesses immense potential due to the inherent appeal of games throughout human history. Games have evolved with time, meeting diverse human needs. Ancient games strengthened tribal connections and fostered a sense of belonging. The Olympic Games promoted unity among city-states. Modern electronic games immerse players through instant feedback, honor systems, a sense of achievement, and social motivation.

 

While Finance (Fi) emerged in the last decade, games have been deeply ingrained in human DNA. It’s not that games need humans; it’s humans who can’t live without games. GameFi uniquely combines the needs of both gaming and finance, making it well-positioned for success. To determine the optimal balance between gaming and finance, a suggested ratio is 70% Game, 20% Fi, and 10% Meme. Fi serves as motivation, driving users to explore digital currencies and wallets. However, it’s crucial to remember that money alone doesn’t satisfy all human needs; it accounts for just 20%. Higher-level needs, such as belonging and self-actualization, must find fulfillment within the game itself.

Traditionally, discussions surrounding GameFi have centered on playability, emphasizing the importance of fun and excitement. To quantify these qualities, “immersion time” emerges as a more accurate indicator. Immersion time is tied to attention, and the key to maintaining it lies in striking the right balance. Psychologist Dr. Lucy Jo Palladino’s “Attention Curve” illustrates how attention relates to external stimuli. Insufficient stimulation leads to disinterest, while excessive stimulation causes anxiety and, eventually, disengagement. GameFi’s challenge lies in offering enough engagement to keep players immersed.

Instead of obsessing over metrics like players’ farming efficiency, focus should shift to metrics like player immersion time. Ensuring players spend at least three hours a day within the game becomes more relevant. Visual and auditory stimuli can enhance immersion, making games more captivating.

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