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The Say of Indian Stakeholders on the Growing Valorant Scene

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The year 2020 started at a hike in the scene of the Player Unknown’s Battleground with valorant games. The player base started growing at an electric speed with more and more people finding interest in the games. Nonetheless, this has since been a cold game in India since the ban of the PUBG mobile which was the center of connectivity to the most fan. To make matters worse is that it is not known when negotiations can win and have the ban lifted. India had enjoyed vast benefits while the game was on among them being sponsorship, local and foreign investment, media attention among others. Nonetheless, the ban has been a challenge to organizers and other players engaged in the planning of these PUBG games who are struggling to find an alternate activity to do to earn a living. These partners and organizers have since rallied collaboration with PC makers and advocated for the title and have since but a community of leaders who can take the discussions on lifting the ban higher. 

New into the Esports has been the Esports Club which over many of its tournaments its valorant games has topped the list in fame, player base, and viewers since inception. Ishaan Arya the business content head at TEC admits this fact by reckoning the fact that valorant games are the most popular title with a big viewer and player base. TEC organizer has laid long-term plans for IPs which includes valorant as well stating that it is of great importance to the organization. He emphasizes their effort in bringing low teams tier on board and giving the chance to also appear in the limelight while maintaining the quality of the game against what Counter-strike of India does with the same people in every game and season with only a few new faces here and there. 

TEC attracted their first sponsor Lenovo India after their success with the valorant challenger series and has since won other sponsors like the AMD Ryzen, Internet service Provider, ACT fibernet among others. 

Amit Doshi the India Lenovo chief marketing office goes on to comment on how valorant is the best natural fit for TEC. He retaliates that valorant is among the greatest growing game in space and fans in India and the next big thing to look out for in PC games in India. He oversees that the game will skyrocket after the Covid pandemic lockdowns after the establishment of a server in India. 

Velocity gaming is the topmost organization stakeholder in the game industry in India. Its owner Major Sentinel reckons the fact that Riot games has been very interactive and created an easy platform where even new players can join and play without difficulty. He empathizes that it is their time to move on even with the little setbacks they have experienced in the past with the Indian PC Esports scene receiving little support in the past. 

Major also adds that with valorant, India can now appear at the international scenes as the game was established and adopted by nearly everyone. He says that Asia and other continents had been long been the only teams appearing but valorant has made this also possible to India. Nonetheless, Major is also concerned by the costs of operating a roster in a PC title. He is worried that the cost of running the tile may be two times higher which can be much demanding. Nonetheless, though there is an avenue of making revenue out of the program, major is much concentrated on building a name for the brand first before using it to make revenue. 

The majority of the local Indians have no other title to think and invest in from the high fame and popularity Valorant is having in south Asia and the international competitions that keep on happening in Asia that are inflecting the viewer base and fans of valorant. However, other organizations like Global Esports and Godlike are developing interests in the title. Nonetheless, the challenge for them remains the ability to retain and grow their interests together with building a community and viewers for the program on their platforms. It does not just happen and it takes sincere and honest interest to grow both the viewers and community of the game. 

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AI Features of the Google Pixel 8a Leaked before the Device’s Planned Release

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A new smartphone from Google is anticipated to be unveiled during its May 14–15 I/O conference. The forthcoming device, dubbed Pixel 8a, will be a more subdued version of the Pixel 8. Despite being frequently spotted online, the smartphone has not yet received any official announcements from the company. A promotional video that was leaked is showcasing the AI features of the Pixel 8a, just weeks before its much-anticipated release. Furthermore, internet leaks have disclosed software support and special features.

Tipster Steve Hemmerstoffer obtained a promotional video for the Pixel 8a through MySmartPrice. The forthcoming smartphone is anticipated to include certain Pixel-only features, some of which are demonstrated in the video. As per the video, the Pixel 8a will support Google’s Best Take feature, which substitutes faces from multiple group photos or burst photos to “replace” faces that have their eyes closed or display undesirable expressions.

There will be support for Circle to Search on the Pixel 8a, a feature that is presently present on some Pixel and Samsung Galaxy smartphones. Additionally, the leaked video implies that the smartphone will come equipped with Google’s Audio Magic Eraser, an artificial intelligence (AI) tool for eliminating unwanted background noise from recorded videos. In addition, as shown in the video, the Pixel 8a will support live translation during voice calls.

The phone will have “seven years of security updates” and the Tensor G3 chip, according to the leaked teasers. It’s unclear, though, if the phone will get the same amount of Android OS updates as the more expensive Pixel 8 series phones that have the same processor. In the days preceding its planned May 14 launch, the company is anticipated to disclose additional information about the device.

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Apple Unveils a new Artificial Intelligence Model Compatible with Laptops and Phones

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All of the major tech companies, with the exception of Apple, have made their generative AI models available for use in commercial settings. The business is, nevertheless, actively engaged in that area. Wednesday saw the release of Open-source Efficient Language Models (OpenELM), a collection of four incredibly compact language models—the Hugging Face model library—by its researchers. According to the company, OpenELM works incredibly well for text-related tasks like composing emails. The models are now ready for development and the company has maintained them as open source.

In comparison to models from other tech giants like Microsoft and Google, the model is extremely small, as previously mentioned. 270 million, 450 million, 1.1 billion, and 3 billion parameters are present in Apple’s latest models. On the other hand, Google’s Gemma model has 2 billion parameters, whereas Microsoft’s Phi-3 model has 3.8 billion. Minimal versions are compatible with phones and laptops and require less power to operate.

Apple CEO Tim Cook made a hint in February about the impending release of generative AI features on Apple products. He said that Apple has been working on this project for a long time. About the details of the AI features, there is, however, no more information available.

Apple, meanwhile, has declared that it will hold a press conference to introduce a few new items this month. Media invites to the “special Apple Event” on May 7 at 7 AM PT (7:30 PM IST) have already begun to arrive from the company. The invite’s image, which shows an Apple Pencil, suggests that the event will primarily focus on iPads.

It seems that Apple will host the event entirely online, following in the footsteps of October’s “Scary Fast” event. It is implied in every invitation that Apple has sent out that viewers will be able to watch the event online. Invitations for a live event have not yet been distributed.
Apple has released other AI models before this one. The business previously released the MGIE image editing model, which enables users to edit photos using prompts.

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Google Expands the Availability of AI Support with Gemini AI to Android 10 and 11

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Android 10 and 11 are now compatible with Google’s Gemini AI, which was previously limited to Android 12 and above. As noted by 9to5google, this modification greatly expands the pool of users who can take advantage of AI-powered support for their tablets and smartphones.

Due to a recent app update, Google has lowered the minimum requirement for Gemini, which now makes its advanced AI features accessible to a wider range of users. Previously, Gemini required Android 12 or later to function. The AI assistant can now be installed and used on Android 10 devices thanks to the updated Gemini app, version v1.0.626720042, which can be downloaded from the Google Play Store.

This expansion, which shows Google’s goal to make AI technology more inclusive, was first mentioned by Sumanta Das on X and then further highlighted by Artem Russakoviskii. Only the most recent versions of Android were compatible with Gemini when it was first released earlier this year. Google’s latest update demonstrates the company’s dedication to expanding the user base for its AI technology.

Gemini is now fully operational after updating the Google app and Play Services, according to testers using Android 10 devices. Tests conducted on an Android 10 Google Pixel revealed that Gemini functions seamlessly and a user experience akin to that of more recent models.

Because users with older Android devices will now have access to the same AI capabilities as those with more recent models, the wider compatibility has important implications for them. Expanding Gemini’s support further demonstrates Google’s dedication to making advanced AI accessible to a larger segment of the Android user base.

Users of Android 10 and 11 can now access Gemini, and they can anticipate regular updates and new features. This action marks a significant turning point in Google’s AI development and opens the door for future functional and accessibility enhancements, improving everyone’s Android experience.

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